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Organic Modeling

I love shaping organic models basically anything squishy, creature-y, or alive enough to give me side-eye. I sculpt every curve and wrinkle like I’m convincing digital clay to behave (which it absolutely does not).

ABOUT

I started out sculpting and sketching in a realistic style, and even though my sketches don’t always show it now, that’s mostly because I mastered those basics early on and kept pushing myself into new challenges.

My journey into 3D really began when I enrolled at the Art Institute of Orange County to study Multimedia and Computer Animation. I showed up with big dreams and no idea what half the software even did. Later, at the Academy of Art University in San Francisco, I started to dig deeper into visual arts and finally understood what I actually wanted to do: 3D modeling.

Art has always been the way I make sense of the world whether I’m sculpting, sketching, or building something from imagination just because reality isn’t weird or interesting enough. Now I get to share that creativity with other people. And if something I create makes someone smile, feel inspired, or just stop and ask, “Wait, how did you even make that?” then I know I’m doing something right.

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